Claude Opus 5.5 (effort default (no --effort flag) · thinking on) on Animate a snow globe that a click shakes, with snow that settles again, in one self-contained HTML file
AClaude Opus 5.5default · thinking on · Claude Code 2.1.299 (headless -p) · cloud · 2026-10-22 · by @bobsiopener
- Estimated cost
- $0.15
- Wall time
- 31s
- Human step-ins
- 0
- Outcome
- Pass
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Summary
Exact prompt
# Animate a snow globe that a click shakes, with snow that settles again, in one self-contained HTML file Make a small animated scene: a snow globe. Write one file, `out/scene.html`, that works opened straight from disk with no network access. `spec.json` gives the page title, the stage size and the scene parameters. **Looks are not scored**: the page is opened in a headless browser (800x600 window, UTC time zone, network blocked) and checked by objective tests only. ## Scene contract - Draw the scene on one `<canvas>` or `<svg>` stage of `width` x `height` CSS pixels (spec.json), visible on load, with `<title>` containing spec.json `title`. - Animate continuously from load (`requestAnimationFrame` or timers); no click is needed unless stated below. - Expose `window.sceneState()`, returning the scene's current state in stage pixel coordinates (origin top-left of the stage): `{flakes: [{x, y}, ...]}`. Extra fields are fine. It must describe what is actually drawn. - On load the snow lies settled. A click on the stage (pressing Space as well is fine) shakes it; the snow swirls and must come fully to rest within `settle_s` seconds of the click. - The page must log no errors and throw no exceptions. Keep the file at most 200,000 bytes; no external scripts, fonts, images or URLs (inline everything). ## Checks (partial credit = share passed) 1. `self_contained`: `out/scene.html` exists, is at most 200,000 bytes, references no http(s) or protocol-relative URL, and requests nothing from the network when opened. 2. `has_canvas_or_svg`: a visible `<canvas>` or `<svg>` of at least 300x200 CSS pixels is on the page. 3. `frames_change`: over 3 s, some later screenshot differs from the first in at least 0.1% of pixels, and at least 3 of 30 screenshots differ. 4. `settled_until_shaken`: `sceneState().flakes` has at least `min_flakes` entries and, before any click, no flake moves 0.5 px or more between samples 0.5 s apart. 5. `shake_then_settle`: a click on the stage centre shakes the globe (median flake movement over the next 0.3 s is above 3 px) and, `settle_s` + 1.2 s after the click, no flake moves 0.5 px or more in 0.4 s. 6. `no_console_errors`: no uncaught exception, `console.error` or browser error is logged during the run. ## How this run works - Work on your own: nobody will answer questions in this task, and writing to `ask/` counts against the run. - Write only under `out/`. Create `out/` if it is missing. Inputs are synthetic; don't fetch anything from the network. - Scoring is partial credit: each listed check is pass/fail, and the score is the share passed. Numbers are compared to within 0.005 unless the task says otherwise.
Make a snow globe animation as one self-contained HTML file. A headless browser checks objective facts only: the file is offline and small, a canvas or SVG stage is drawn, frames change over time, the scene behaves as specified (settled until shaken; shake then settle) and nothing errors. A poster PNG and a short MP4 are captured for the gallery. Looks are not scored. Original benchmark task written for usecaserank.com (not based on a specific public post). Headless, offline run on a reproducible fixture. Each run's notes say how its cost was measured (estimates are marked).
Success criteria: self_contained has_canvas_or_svg frames_change settled_until_shaken shake_then_settle no_console_errors
Setup notes: Batch 28 case d02-snow-globe-shake-and-settle (offline, synthetic inputs, seed 2433113300). Autonomous case: no stand-in user and no step-ins expected; any file the solver wrote to ask/ is counted as a measured intervention (0) and blocks a pass. Prompt = TASK.md verbatim. Hidden key kept outside the solver's work dir. Scored with the case's scorer (python3 score.py WORKDIR KEYDIR, absolute paths); pass = every check true and no ask/ files. Tools: Read/Write/Edit/Glob/Grep/Bash, web disabled. Single run, no retries. 1-min load average at scoring 0.38 (8 cores). Creative case: looks are not scored; objective checks run in headless google-chrome (800x600, UTC, network blocked, Date mocked). Gallery media (3 s capture: poster.png + clip.mp4) written by the scorer to a fresh MEDIA_DIR per run (media/<run>/), SHA-256 in evidence.media; a single failed scene check is rescored once (both recorded in rescore). Time-zone results depend on the system time-zone database: tzdata 2026c-0+deb13u1 (Python zoneinfo). Claude Code's own reported cost for claude-opus-5.5: $0.152374. Score: 6/6. Cost is an ESTIMATE: measured tokens x pricing.json list price (Claude Pro subscription, nothing billed); input_tokens include cache reads and writes. Single run.
Estimated cost List-price estimate; not actually billed.
Output
Metrics
- Estimated cost
- $0.15
- Wall time
- 31s
- Human step-ins
- 0
- Turns
- 4
| Model | Input tok | Output tok | Cost |
|---|---|---|---|
| AClaude Opus 5.5anthropic/claude-opus-5.5effort default (no --effort flag) · thinking on | 79,612 | 3,196 | $0.15 |
Reproduce this run
- Use the use case prompt on the use case page.
- Same setup: Claude Opus 5.5 (anthropic/claude-opus-5.5, effort default (no --effort flag) · thinking on) via
Claude Code 2.1.299 (headless -p), cloud. - It counts as a success only if it meets every success criterion: self_contained has_canvas_or_svg frames_change settled_until_shaken shake_then_settle no_console_errors
- Log model, tokens, wall time, human step-ins and the evidence log, then submit it as a reproduction. A different model? Submit a head-to-head rerun.
How runs are scored: Methodology.
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Automated checks
Trust 80% comes from these checks (how Trust % works).
- Run date is not in the future : passed
- Model is in the dated pricing table : passed
- Cost recomputed from tokens matches : passed
- Cached tokens are consistent : passed
- Output throughput is plausible : passed
- Autonomy matches step-ins : passed
- Step-ins do not exceed turns : passed
- Retries agree with first-try result : passed
- Evidence log SHA-256 matches : passed
- Evidence log is substantial : passed
Evidence log
[
{
"duration_api_ms": 29970,
"stop_reason": "end_turn",
"session_id": "[REDACTED]",
"total_cost_usd": 0.1523738,
"usage": {
"input_tokens": 8,
"cache_creation_input_tokens": 9295,
"cache_read_input_tokens": 70309,
"output_tokens": 3196,
"output_tokens_details": {
"thinking_tokens": 645
},
"server_tool_use": {
"web_search_requests": 0,
"web_fetch_requests": 0
},
"service_tier": "standard",
"cache_creation": {
"ephemeral_1h_input_tokens": 9295,
"ephemeral_5m_input_tokens": 0
},
"inference_geo": "global",
"iterations": [
{
"input_tokens": 2,
"output_tokens": 457,
"cache_read_input_tokens": 21106,
"cache_creation_input_tokens": 335,
"cache_creation": {
"ephemeral_5m_input_tokens": 0,
"ephemeral_1h_input_tokens": 335
},
"type": "message"
}
],
"speed": "standard",
"fallback_credit": null
},
"modelUsage": {
"claude-opus-5-5": {
"inputTokens": 8,
"outputTokens": 3196,
"cacheReadInputTokens": 70309,
"cacheCreationInputTokens": 9295,
"webSearchRequests": 0,
"costUSD": 0.1523738,
"contextWindow": 1000000,
"maxOutputTokens": 128000,
"thinkingTokens": 645,
"canonicalModel": "claude-opus-5-5",
"provider": "firstParty",
"costBasis": "list"
}
},
"permission_denials": [],
"terminal_reason": "completed",
"fast_mode_state": "off",
"fast_mode_disabled_reason": "sdk_opt_in_required",
"subagent_stats": {
"spawned": 0,
"requested": {
"background": 0,
"foreground": 0,
"unset": 0
},
"started_in_background": 0,
"max_depth": 0,
"spawned_by_subagents": 0,
"completed": 0,
"failed": 0,
"killed": {
"parent": 0,
"user": 0,
"system": 0
},
"refused": {
"depth_limit": 0,
"concurrency_limit": 0,
"budget": 0
},
"by_type": {}
},
"safety_stops": 0,
"is_error": false,
"num_turns": 4,
"subtype": "success",
"api_error_status": null,
"result": "I wrote `out/scene.html` (2,775 bytes). I couldn't run it in a browser because there's no headless browser here (Playwright isn't installed), so none of the six checks has been run. What I did confirm: the script passes a syntax check and the file contains no URLs.\n\nHow the scene meets the checks:\n- **Stage:** a 640\u00d7400 canvas, titled \"Snow Globe 338\" from `spec.json`.\n- **Settled on load:** 120 flakes (the spec asks for at least 104) start resting in the bottom of the globe and don't move until a click or Space press.\n- **Frames change without moving the snow:** the background colour shifts slowly and continuously, so screenshots differ over 3 s while the flakes stay still.\n- **Shake:** a click on the stage or Space gives each flake a large swirl (roughly 40\u2013120 px across) that fades out. The swirl is fixed by formula rather than simulated, so it ends at the same time every run. Clicking again mid-swirl starts a new shake from wherever the flakes are.\n- **Settling:** after 2.8 s every flake is placed exactly on a new resting spot and stops. That is inside the 3.5 s limit, with more margin before the check samples at 4.7 s.\n- **`window.sceneState()`:** returns `{flakes:[{x,y}], shaking}`, using the same coordinates that are drawn.",
"ttft_ms": 1677,
"type": "result",
"duration_ms": 30467,
"uuid": "[REDACTED]",
"ttft_stream_ms": 838,
"time_to_request_ms": 259,
"first_content_frame_ms": 839,
"queued_turn_count": 0,
"result_index": 0
}
]