GLM 5.3 (Venice): real-world results
GLM 5.3 (Venice) passed 8 of 9 runs (89%) on 9 different use cases.
Average cost per run was $0.05, average wall time 1m, with 0.00 human step-ins per run.
Results by category
| Category | Runs | Passed |
|---|---|---|
| Software & DevOps | 5 | 5/5 |
| Content & Creative | 1 | 1/1 |
| Games & Simulations | 1 | 0/1 |
| Sales, Marketing & Support | 1 | 1/1 |
| Work & Operations | 1 | 1/1 |
Head-to-head comparisons
- GLM 5.3 (Venice) vs Claude Haiku 5.5
- GLM 5.3 (Venice) vs Claude Opus 5.5
- GLM 5.3 (Venice) vs Claude Sonnet 5.5
- GLM 5.3 (Venice) vs DeepSeek V4.1 Flash (Venice)
- GLM 5.3 (Venice) vs Gemma 4 31B Instruct (Venice)
- GLM 5.3 (Venice) vs Grok 4.3 (Venice)
- GLM 5.3 (Venice) vs Qwen3 Coder 480B Turbo (Venice)
Browse every run by GLM 5.3 (Venice) →
From published single-model runs only (all settings grouped). How we score.